When the second trailer for Grand Theft Auto VI dropped, the internet was immediately ablaze with discussions—not just about the story, the visuals, or the return to Vice City, but whether what fans were seeing was even possible on current hardware. Specifically, some questioned the trailer’s claim that it had been captured on a standard PlayStation 5, not a Pro model or high-end PC. The level of fidelity, lighting, animation, and sheer visual density had many thinking Rockstar Games might be holding back the truth.
However, Rockstar has now stepped in to put those doubts to rest. In a clear and direct post on social media, the studio reaffirmed that everything shown in the second trailer was rendered in-game and captured directly on a PlayStation 5 console. Furthermore, they clarified that the footage was not just a collection of cinematic cutscenes—it was split evenly between cutscenes and actual gameplay.
This confirmation is significant because it sets a new benchmark for what players can expect from GTA VI on current-gen hardware. The PlayStation 5, which will be over five years old by the time the game launches on May 26, 2026, is apparently still capable of delivering the kind of cutting-edge visuals that some thought were reserved for future consoles or ultra-high-end PCs.
Among fans, speculation continues over which parts of the trailer are actual gameplay and which are pre-scripted sequences. One moment that has drawn particular attention features Jason, one of the main protagonists, walking into what appears to be his apartment. Some observers believe this moment may be a seamless shift from a cinematic sequence into real-time control—something Rockstar has experimented with in previous titles but now appears to be taking to a new level.
The trailer has left the community buzzing with theories and frame-by-frame breakdowns. Fans are combing through every shot, trying to determine where player input might begin and where the cinematic polish ends. This kind of meticulous dissection only underscores the impact the footage has had—both in terms of excitement and skepticism.
What Rockstar has demonstrated so far is not just impressive—it’s a reminder of the studio’s ability to push existing hardware to its limits. With a reputation for maximizing console potential (as seen with GTA V and Red Dead Redemption 2), Rockstar is once again setting the stage for a game that could redefine open-world standards.
While there’s still much more to learn about the final game, one thing is now certain: what you saw in Trailer 2 wasn’t a tech demo or a polished CGI teaser. It was the real deal, running on a regular PS5. And that makes the anticipation for GTA VI even more intense.